Updating oblivion lod files

31-Dec-2019 22:42

* Substantially upped Horse Combat Damage and smoothed out the speed control system.

- the horse accelerating should not have any weird "jerking" FIXES: ----- First of all serious stability issues were found, taken care of and lots of things rewritten. I fixed or at least I think I fixed every single thing I have been reported of.

When the game starts, you are asked to select a horse combat key. Instead you need to press that key once with your selected blade or blunt weapon in your hand, to be able to mount your horse with that weapon in your hand.

WHEN YOU PRESS THIS KEY THE FIRST TIME, IT TAKES 5 to 10 SECCONDS TO INITIALIZE EVERYTHING - JUST WAIT. Technically, your weapon is cloned to a weightless, and worthless one - this clone is automatically switched in your hand.

It´s pointless to list them, if you had any problems, it was VERY VERY likely being taken care of.

A few tweaks, that may not have been considered problems, and ones I can actually remember right now: -Decapitation or cutting in half take place more reliably, as the requirement for aiming towards the NPC while power attacking is now less strict -BULLET TIME COMPATIBILITY enhanced - punching or decapitating no longer take you out of your original bullet time after the move -enemies with no weapon or fists out dodge with a jump animation now (they could not play the dodge animation with no weapon or fists out) -enemies with no weapon or fists out always react to bashing or punching by falling down, unless they dodge (they cannot play stagger animation) -casting a spell on self does not trigger enemies to dodge SPECIAL UPDATING INSTRUCTIONS!!!

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Time your blocks right, avoid the blows, land your strikes carefully and see their heads fall or crush!******************************* DEADLY REFLEX 4.02 by Skycaptain ******************************* !!!!!! Two small bug fixes have been relesed for 4.0: ****************************************************************************************************************** v4.02: * fixes mouse locking when player got bashed during failed neck stab attempt * NPC´s now react accordingly if they notice you attempting a stab, but you happen to fail simply because of being too far away - failed stab against a friendly NPC gets reported as an attack (note that Reneer´s guard mod hides this kinda bounty if you are not caught by the guards) * tweaks/fixes to bashing/punching reactions outside combat: - again, guard overhauls may hide the bounties and deal with them according to their own way ----------- V4.01: -fixes the freeze/slow motion bug, when neck stab was used without a weapon -fixes the Convulcive Combustion crash, when Oblivion was installed to other than the default location -other stability fixes, just in case -README UPDATED FOR BETTER DIRECTIONS ON INSTALLING/UPDATING!!!******************************************************************************************************************** If you don´t have version 4.0 or 4.01 running, follow the instructions in the readme.************************* *NEW AND SPECIAL IN v4.0* (a short info package of new content and special actions the old users must take - the actual readme starts after that) ************************* New Features: ------------- * Elemental Effects.

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A new critical hit system for Frost, Shock and Fire Damage.

I know how you feel, I ALWAYS play from the 1st person as well.

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