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But, he says, the real-world functionality of computer-enabled sex toys hasn’t really caught up with its potential.
“There are some cool ideas that just don’t work in implementation,” he says.
“Just install the software,” says Sinulate’s web site, “plug in your Interactive Fleshlight, and pick a partner!
” Kyle Machulis, operator of slashdong.org, a Web site about the combination of sex and technology and a self-described “tinkerer/hacker/pioneer/visionary in the realm of sex technology,” is a major proponent of open-source teledildonics.
“Would you consider this cheating if I were playing this game? “But we can talk about it more over dinner.” And with that we’re back in the “real” world, leaving a vast population in the virtual universe to chat and caress their way into the night.
” I ask, pointing to the trailer on the home page, where Jameson’s digital image appears to be competing in some kind of timed, multi-partner sex decathlon.
Young says addictive cybersex behavior appears more common among males.
She was an avatar in Second Life, the online, 3D, digital world developed by San Francisco company Linden Labs.